Cartoon Water Rendering with Foam and Surface Smoothing.
Liordino dos Santos Rocha NetoAntônio Lopes ApolinárioPublished in: SBGames (2014)
Keyphrases
- three dimensional
- terrain modeling
- texture mapping
- photorealistic rendering
- physical models
- surface reconstruction
- high quality
- surface temperature
- computer graphics
- geometric models
- implicit surfaces
- gaussian filter
- subsurface scattering
- diffusion coefficient
- global illumination
- image based rendering
- high fidelity
- photorealistic
- object surface
- range data
- real time
- volume rendering
- image processing
- image based modeling
- water resources
- multiscale
- virtual reality