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Shader-driven compilation of rendering assets.
Paul Lalonde
Eric Schenk
Published in:
ACM Trans. Graph. (2002)
Keyphrases
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ray casting
data driven
computer graphics
real time
high quality
line drawings
graphics hardware
image processing
general purpose
medical images
high fidelity
d scene
global illumination
ray tracing
volume rendering
image based rendering
financial markets
computer vision
neural network
data sets