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Automating assessment in video game teletherapy: Data cutting.
Martin Scott
William Blewitt
Gary Ushaw
Jian Shi
Graham Morgan
Janet A. Eyre
Published in:
CICARE (2014)
Keyphrases
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video games
statistical analysis
data sets
training data
high quality
experimental data
sensor data
synthetic data
databases
data collection
data processing
knowledge discovery
end users
data analysis
data structure
spatial data
data distribution
raw data
original data
database
prior knowledge
social interaction