STD PONG: A Personalized Persuasive Game for Risky Sexual Behaviour Change in Africa.
Chinenye NdulueRita OrjiPublished in: PPT@PERSUASIVE (2018)
Keyphrases
- card game
- e learning
- game development
- game theory
- computer games
- video games
- game theoretic
- nash equilibrium
- game design
- neural network
- user model
- digital content
- game play
- game playing
- south africa
- virtual world
- perfect information
- monte carlo tree search
- real time strategy games
- role playing
- recommender systems
- behave differently