Camera and projector arrays for immersive 3D video.
Harlyn BakerZeyu LiPublished in: IMMERSCOM (2009)
Keyphrases
- projector camera
- hand held
- active stereo
- virtual world
- virtual reality
- field of view
- camera projector
- vision system
- virtual environment
- projector camera systems
- structured light
- multiple cameras
- learning environment
- real time
- focal plane
- high speed camera
- camera motion
- camera calibration
- affine structure
- calibration method
- e learning
- multiple projectors
- video camera
- position and orientation
- single camera
- camera parameters
- multi camera
- surveillance system
- real scenes
- intrinsic parameters
- camera images
- vanishing points
- human computer interaction
- epipolar geometry