The Use of Digital Games by Teacher Educators in Colleges of Education.
Orit Avidov-UngarMerav HayakPublished in: J. Inf. Technol. Educ. Res. (2023)
Keyphrases
- digital games
- game based learning
- digital game based learning
- learning environment
- serious games
- educational contexts
- educational games
- game design
- professional development
- role play
- learning tools
- digital media
- hong kong
- higher education
- distance education
- learning process
- game play
- teaching materials
- secondary school
- mobile learning
- pre service
- computer games
- video games
- virtual world
- learning processes
- e learning
- computer assisted language learning
- foreign language learners
- student centered
- educational technology
- computer technology
- distance learning
- metadata