Towards a motivational design? Connecting gamification user types and online learning activities.
Klaudia BovermannTheo J. BastiaensPublished in: Res. Pract. Technol. Enhanc. Learn. (2020)
Keyphrases
- learning activities
- user experience
- learning design
- learning objects
- user interface
- learning goals
- learning environment
- mobile devices
- web based educational systems
- learning processes
- computer supported
- activity theory
- online collaborative
- interactive learning environments
- mobile learning
- inquiry based learning
- learning content
- collaborative activities
- e learning
- content analysis
- learning objectives