Effect of Physical and Virtual Operations Sequences on Students' Knowledge Acquisition, Learning Motivation, Engagement, and Cognitive Load in a C-STEAM Project.
Chaocheng ZhongZehui ZhanHuajun ZhangAerman JigeerPublished in: ICETM (2023)
Keyphrases
- cognitive load
- knowledge acquisition
- cognitive load theory
- computer literacy
- individual differences
- learning process
- learning outcomes
- student engagement
- skill acquisition
- working memory
- learning environment
- life long learning
- learning community
- learning opportunities
- open ended
- learning scenarios
- statistically significant
- mobile learning
- instructional strategies
- secondary school
- expert systems
- learning achievement
- learning gains
- knowledge base
- learning algorithm
- cognitive engagement
- peer interaction
- pupil size
- computer science education
- middle school students
- educational settings
- virtual environment
- procedural knowledge
- engineering education
- scientific inquiry
- digital games
- learning analytics
- learning activities
- multi user virtual environments
- e learning