Using State Transition Networks to Analyze Multi-party Conversations in a Serious Game.
Brent MorganFazel KeshtkarYing DuanPadraig NashArthur C. GraesserPublished in: ITS (2012)
Keyphrases
- multi party
- state transition
- serious games
- privacy preserving
- state transitions
- input output
- hidden markov models
- state transition model
- black box
- state space
- human communication
- probability distribution
- finite state machines
- markov chain
- databases
- game play
- design principles
- game engine
- description language
- social networks
- transition model
- learning processes
- mental states
- video games
- virtual environment
- dynamic programming
- reinforcement learning
- case study
- educational games
- learning scenarios
- heuristic search
- social media