Low-power and high-performance design of OpenGL ES 2.0 graphics processing unit for mobile applications.
Shen-Fu HsiaoShang-Yu LiKai-Hsiang TsaoPublished in: DSP (2015)
Keyphrases
- low power
- low power consumption
- mobile applications
- single chip
- high speed
- low cost
- power consumption
- graphics processing units
- logic circuits
- vlsi architecture
- digital signal processing
- real time
- user experience
- general purpose
- mobile devices
- cmos technology
- signal processor
- mobile phone
- power reduction
- mixed signal
- power dissipation
- gate array
- parallel implementation
- design process
- context aware
- scientific computing
- parallel computing
- software development