Multiple-Contact Representation for the Real-Time Volume Haptic Rendering of a Non-Rigid Object.
Sang-Youn KimJinah ParkDong-Soo KwonPublished in: HAPTICS (2004)
Keyphrases
- real time
- high fidelity
- multiple objects
- real time rendering
- computer graphics
- object representation
- articulated objects
- frame buffer
- relative position
- virtual environment
- d objects
- spatial relations
- graphics hardware
- three dimensional
- surgical simulation
- haptic device
- realistic rendering
- object recognition
- visual feedback
- volume rendering
- configuration space
- moving objects
- object shape
- image representation
- complex objects
- object model