A User-Centered Approach to Gamify the Manual Creation of Training Data for Machine Learning.
Sarah AlaghbariAnnett MitschickGregor BlichmannMartin VoigtRaimund DachseltPublished in: i-com (2021)
Keyphrases
- machine learning
- training data
- learning algorithm
- creation process
- supervised learning
- decision trees
- machine learning algorithms
- end users
- pattern recognition
- data sets
- learning problems
- semi automatic
- computer vision
- knowledge acquisition
- support vector machine
- user satisfaction
- test data
- user experience
- collaborative filtering
- user centered
- manual inspection
- domain knowledge
- user interface
- user interaction
- user preferences
- test set
- user queries
- relevance feedback
- classification accuracy
- recommender systems
- inductive learning
- machine learning approaches
- user input
- computer science
- reinforcement learning
- data mining