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Seamless and non-repetitive 4D texture variation synthesis and real-time rendering for measured optical material behavior.
Martin Ritz
Simon Breitfelder
Pedro Santos
Arjan Kuijper
Dieter W. Fellner
Published in:
Comput. Vis. Media (2019)
Keyphrases
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real time rendering
texture synthesis
computer graphics
image synthesis
image based rendering
gpu implementation
general purpose
texture classification
computer vision
gray level
texture features
texture images