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Seamless and non-repetitive 4D texture variation synthesis and real-time rendering for measured optical material behavior.

Martin RitzSimon BreitfelderPedro SantosArjan KuijperDieter W. Fellner
Published in: Comput. Vis. Media (2019)
Keyphrases
  • real time rendering
  • texture synthesis
  • computer graphics
  • image synthesis
  • image based rendering
  • gpu implementation
  • general purpose
  • texture classification
  • computer vision
  • gray level
  • texture features
  • texture images