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GACE: Gesture and Appearance Cutout Embedding for Gaming Applications.
Tam V. Nguyen
Yong He Tan
Jose Sepulveda
Published in:
ImmersiveMe@MM (2014)
Keyphrases
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manifold embedding
gesture recognition
appearance model
video games
computer games
hidden markov models
head pose estimation
interactive image segmentation
educational games
watermarking algorithm
bounding box
continuous stream
appearance cues
hand movements
data hiding
hand gestures
vector space