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Automated videogame mechanics generation with XVGDL.
Ruiz-Quiñones Jorge
Fernández-Leiva Antonio J.
Published in:
J. Int. Comput. Games Assoc. (2022)
Keyphrases
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artificial intelligence
semi automated
neural network
fully automated
video games
real time
databases
genetic algorithm
semi automatic
fully automatic
automated analysis
generation process
data driven
evolutionary algorithm
mobile devices
image sequences
case study