Real-Time Consensus-Based Scene Reconstruction Using Commodity Graphics Hardware.
Ruigang YangGreg WelchGary BishopPublished in: Comput. Graph. Forum (2003)
Keyphrases
- graphics hardware
- image based rendering
- scene reconstruction
- real time
- texture mapping
- d scene
- computer graphics
- multi view
- depth information
- view synthesis
- stereo vision
- multiple cameras
- processing speed
- light field
- depth map
- dynamic scenes
- camera calibration
- computer vision
- image space
- free form
- photorealistic
- video camera
- graphics processing units
- geometric information
- viewpoint