A Tactile Sense Centered Virtual Reality game by using Biometric feedback.
Yasuhiro SuzukiPublished in: J. Robotics Netw. Artif. Life (2020)
Keyphrases
- virtual reality
- virtual world
- visual feedback
- virtual environment
- haptic feedback
- force feedback
- virtual humans
- virtual space
- augmented reality
- three dimensional
- computer graphics
- haptic device
- pattern recognition
- virtual reality technology
- computer games
- photorealistic
- educational games
- tangible user interface
- virtual museum
- video games
- visual data mining
- computer animation
- multi sensory
- feature extraction
- digital libraries
- collaborative virtual environments
- multi user
- iris recognition
- virtual laboratory
- real time
- mixed reality
- visual servoing
- biometric systems