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Deciding when to quit the gambler's ruin game with unknown probabilities.
Filipo Studzinski Perotto
Imen Trabelsi
Stéphanie Combettes
Valérie Camps
Nicolas Verstaevel
Published in:
Int. J. Approx. Reason. (2021)
Keyphrases
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computer games
video games
game theory
nash equilibrium
learning games
game based learning
game play
game design
game playing
probability distribution
optimal strategy
game theoretic
serious games
virtual world
supply chain
search algorithm
board game
real time strategy games
role playing
soccer game