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Interactive Isosurface Ray Tracing of Time-Varying Tetrahedral Volumes.
Ingo Wald
Heiko Friedrich
Aaron Knoll
Charles D. Hansen
Published in:
IEEE Trans. Vis. Comput. Graph. (2007)
Keyphrases
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ray tracing
image synthesis
computer graphics
photorealistic
computationally intensive
virtual reality
image processing
range images
texture mapping
graphics hardware