Teaching Emotions to Children by Using Video Games.
Noemí Marta Fuentes GarcíaFrancisco Luis Gutiérrez VelaPatricia Paderewski-RodríguezJosé Rafael López-ArcosNatalia Padilla ZeaPublished in: Interacción (2015)
Keyphrases
- video games
- educational games
- computer games
- educational software
- secondary education
- mathematics learning
- learning experience
- helping students
- game design
- game play
- e learning
- synthetic characters
- role playing game
- commercial games
- learning games
- playing games
- game playing
- high school
- learning process
- learning tools
- serious games
- primary school
- virtual learning environments
- early childhood
- pilot study
- cooperative learning
- learning systems
- online learning
- teacher education
- virtual characters
- hong kong
- game based learning
- higher education
- computer supported collaboration
- multi user environment
- foreign language
- computer programming
- machine learning
- learning environment