Learning Mathematics from History: A Case Study on Learning Support Design with History of Mathematics in GBL.
Yanjun PanFengfeng KeSeyda UysalKathleen ClarkChih-Pu DaiPublished in: ICLS (2020)
Keyphrases
- game design
- experiential learning
- design process
- video games
- collaborative design
- case study
- learning design
- design principles
- supervised learning
- reinforcement learning
- collaborative learning environment
- learning process
- mobile learning
- computer science
- information presentation
- role play
- user interface
- technology enhanced learning
- computer programming
- computer assisted instruction
- sensemaking
- knowledge management
- active participation
- learning systems
- learning community
- learning resources
- pedagogical model
- mathematics education
- learning spaces