#StayHome Playing LoL - Analyzing Players' Activity and Social Bonds in League of Legends During Covid-19 Lockdowns.
Simone PetrosinoEnrica LoriaJohanna PirkerPublished in: FDG (2021)
Keyphrases
- multi player
- social networks
- games played
- game players
- board game
- imperfect information
- game playing
- card games
- card game
- game play
- online game
- computer games
- game theory
- human behavior
- social media
- social interaction
- communication patterns
- social relationships
- social learning
- human players
- social networking
- social network analysis
- social activities
- soccer game
- neural network
- medium size
- repeated games
- social web
- learning community