Temporal Availability of Ebbinghaus Illusions on Perceiving and Interacting with 3D Objects in a Contextual Virtual Environment.
Russell ToddQin ZhuAmy BanicPublished in: VR (2021)
Keyphrases
- d objects
- virtual environment
- virtual reality
- viewpoint
- multi view
- virtual world
- object recognition
- computer graphics
- three dimensional
- pose estimation
- cad models
- range data
- shape descriptors
- line drawings
- physical environment
- virtual characters
- image contours
- virtual humans
- geometric models
- interaction model
- serious games
- curved surfaces
- polyhedral objects
- augmented reality
- invariant recognition
- computer vision
- recognizing objects
- curved objects
- occluded objects