Scaffolding augmented reality inquiry learning: the design and investigation of the TraceReaders location-based, augmented reality platform.
Eleni A. KyzaYiannis GeorgiouPublished in: Interact. Learn. Environ. (2019)
Keyphrases
- augmented reality
- tangible interaction
- inquiry learning
- virtual objects
- mixed reality
- learning games
- user interface
- human computer interaction
- virtual reality
- real environment
- real scenes
- real time
- live video
- open ended
- design process
- head mounted display
- learning experience
- expert systems
- learning environment
- multimedia
- camera tracking
- pilot study
- design space
- location based services
- learning processes
- machine learning