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Ray casting of multiple volumetric datasets with polyhedral boundaries on manycore GPUs.
Bernhard Kainz
Markus Grabner
Alexander Bornik
Stefan Hauswiesner
Judith Muehl
Dieter Schmalstieg
Published in:
ACM Trans. Graph. (2009)
Keyphrases
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parallel processing
surface reconstruction
parallel architectures
ray casting
range data
graphics processing units
gpu implementation
volume visualization
parallel programming
multi view
parallel computers
volume rendering
computer vision
parallel algorithm
message passing