Gamification is working, but which one exactly?: Results from an experiment with four game design elements.
Athanasios MazarakisPaula BräuerPublished in: APAScience (2018)
Keyphrases
- game design
- game mechanics
- serious games
- video games
- game play
- computer games
- educational games
- game based learning
- game theory
- game playing
- user experience
- neural network
- online game
- virtual environment
- game theoretic
- optimal strategy
- digital games
- pursuit evasion
- nash equilibrium
- real time
- design process
- nash equilibria
- board game
- perfect information
- real time strategy games
- cooperative game
- role playing