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An entropy coding method for floating-point texture coordinates of 3D mesh.
Tong Zhou
Yong Liu
Quqing Chen
Kangying Cai
Jun Teng
Zhibo Chen
Published in:
ISCAS (2010)
Keyphrases
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floating point
coding method
d mesh
texture mapping
view dependent
coding scheme
lossless coding
surface properties
d objects
bit rate
fixed point
compression ratio
shape descriptors
three dimensional
inter frame
sparse coding
instruction set
floating point arithmetic
geometric properties
bitstream
higher order
viewpoint
reinforcement learning
high quality
feature extraction