Teaching Artificial Intelligence and Robotics Via Games.
Daniel WongRyan ZinkSven KoenigPublished in: EAAI (2010)
Keyphrases
- artificial intelligence
- learning games
- simulation game
- pedagogical design
- human learning
- cognitive robotics
- video games
- learning environment
- computer vision
- online learning
- intelligent systems
- distance learning
- computer science
- educational technology
- learning analytics
- high school
- game theoretic
- higher education
- machine intelligence
- computer programming
- machine learning
- educational games
- computer games
- game theory
- expert systems
- lego mindstorms
- learning process
- e learning
- software engineering
- learning systems
- online game
- nash equilibria
- learning platform
- learning sciences
- middle school students
- teaching materials
- ai researchers
- knowledge representation
- game playing
- problem based learning
- educational robotics
- serious games