Investigation of Inquiry Behaviors and Learning Achievement in Authentic Contexts with the Ubiquitous-Physics App.
Siska Wati Dewi PurbaWu-Yuin HwangShih-Chun PaoZhao-Heng MaPublished in: J. Educ. Technol. Soc. (2019)
Keyphrases
- learning achievement
- learning environment
- learning activities
- learning outcomes
- scientific inquiry
- learning experience
- computer science
- learning styles
- control group
- e learning
- learning process
- mobile applications
- learning processes
- learning systems
- video games
- context aware
- mobile devices
- collaborative learning
- experimental group
- mobile learning
- computer assisted
- learning scenarios
- pedagogical agents
- computer assisted instruction
- inquiry skills
- cooperative learning
- learning objects