Tactile-based curiosity maximizes tactile-rich object-oriented actions even without any extrinsic rewards.
Hiroki MoriMasayuki MasudaTetsuya OgataPublished in: ICDL-EPIROB (2020)
Keyphrases
- object oriented
- relational databases
- high level
- reinforcement learning
- force feedback
- visual feedback
- query language
- databases
- markov decision processes
- software engineering
- object oriented concepts
- partially observable
- object oriented database systems
- decision theoretic
- human actions
- programming language
- video sequences
- computer vision
- neural network