The effect of different difficulty adaptation strategies on enjoyment and performance in a serious game for memory training.
Aniket NagleDomen NovakPeter WolfRobert RienerPublished in: SeGAH (2014)
Keyphrases
- serious games
- adaptation strategies
- virtual environment
- video games
- game engine
- educational games
- game play
- game design
- adaptive systems
- learning scenarios
- game development
- computer games
- learning processes
- communication skills
- design principles
- information retrieval
- multimedia
- game based learning
- human computer interaction
- intelligent systems
- expert systems
- databases
- soft skills