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MazeVR: Immersion and Interaction Using Google Cardboard and Continuous Gesture Recognition on Smartwatches.

Thamer Horbylon NascimentoDeborah S. A. FernandesGabriel da Silva VieiraJuliana Paula FelixMurillo CastroFabrízzio Alphonsus A. M. N. Soares
Published in: Web3D (2023)
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