MazeVR: Immersion and Interaction Using Google Cardboard and Continuous Gesture Recognition on Smartwatches.
Thamer Horbylon NascimentoDeborah S. A. FernandesGabriel da Silva VieiraJuliana Paula FelixMurillo CastroFabrízzio Alphonsus A. M. N. SoaresPublished in: Web3D (2023)
Keyphrases
- gesture recognition
- human computer interaction
- human machine interaction
- human robot interaction
- hidden markov models
- hand gestures
- automatic face
- augmented reality
- sign language
- search engine
- hand gesture recognition
- sign language recognition
- multimodal interfaces
- skin detection
- human machine interface
- recursive neural networks
- input device
- hand tracking
- recognition scheme
- stereo camera
- depth cameras
- virtual reality
- hand shape
- user interface
- neural network
- hand postures
- kinect sensor
- sign recognition