Augmented reality assisted learning achievement, motivation, and creativity for children of low-grade in primary school.
Ahmed Mohamed Fahmy YousefPublished in: J. Comput. Assist. Learn. (2021)
Keyphrases
- primary school
- augmented reality
- learning achievement
- low grade
- collaborative learning
- young children
- knowledge building
- learning activities
- hong kong
- learning outcomes
- learning styles
- video games
- small scale
- control group
- virtual reality
- prostate cancer
- breast cancer
- learning environment
- computer assisted instruction
- human computer interaction
- learning processes
- statistically significant
- learning opportunities
- instructional materials
- user interface
- distance learning
- knowledge management
- software engineering
- active learning
- learning process
- machine learning