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Real-time rendering of deformable parametric free-form surfaces.
Frederick W. B. Li
Rynson W. H. Lau
Published in:
VRST (1999)
Keyphrases
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real time rendering
free form surfaces
free form
computer graphics
image based rendering
image synthesis
frame rate
gpu implementation
complex objects
range images
three dimensional
object recognition
virtual environment
surface reconstruction
complex scenes