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Improving User Performance in Haptics-Based Rehabilitation Exercises by Colocation of User's Visual and Motor Axes via a Three-Dimensional Augmented-Reality Display.
Renz Ocampo
Mahdi Tavakoli
Published in:
IEEE Robotics Autom. Lett. (2019)
Keyphrases
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augmented reality
user interface
three dimensional
virtual reality
end users
artificial intelligence
image sequences
mobile robot
live video
computer generated images
molecular structures
real time
d objects
mobile phone
user experience