Login / Signup
Effect of impression on learners during partnered robots learning programming while playing board games against each other.
Tomoki Inoue
Felix Jimenez
Tokio Haruta
Mamoru Oonuki
Published in:
SCIS/ISIS (2022)
Keyphrases
</>
board game
learning process
learning systems
learning algorithm
reinforcement learning
computer programming
e learning
general purpose
learning scenarios
case study
object oriented
programming language
learning activities
human experts
teaching materials