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Adding Physical Objects to an Interactive Game Improves Learning and Enjoyment: Evidence from EarthShake.
Nesra Yannier
Scott E. Hudson
Eliane Stampfer Wiese
Kenneth R. Koedinger
Published in:
ACM Trans. Comput. Hum. Interact. (2016)
Keyphrases
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physical objects
serious games
data sets
image sequences
virtual world