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Development of a game-design workshop to promote young girls' interest towards computing through identity exploration.
Nur Akkus Çakir
Arianna Gass
Aroutis Foster
Frank J. Lee
Published in:
Comput. Educ. (2017)
Keyphrases
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game design
game development
design process
game play
educational games
computer games
video games
creative thinking
learning games
software engineering
case study
game based learning
learning theories
key features
user behavior
programming concepts
game engine
real world