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DISSECT: An experiment in infusing computational thinking in a sixth grade classroom.
Amanda Peel
James Fulton
Enrico Pontelli
Published in:
FIE (2015)
Keyphrases
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sixth grade
computational thinking
attitudes toward
grade level
elementary school
sixth graders
game design
learning materials
statistically significant
elementary students
computer technology
college students
teaching materials
computer assisted language learning
high school
learning tools
video games