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Positive relationship between duration of action video game play and visuospatial executive function in children.
M. Al-Gabbani
Graham Morgan
Janet A. Eyre
Published in:
SeGAH (2014)
Keyphrases
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game play
computer games
educational games
video games
human actions
action detection
action classification
video content
video data
game playing
game design
space time
digital games
user experience
learning experience
game engine
multimedia
human activities
video frames
action recognition
reinforcement learning