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Self-organizing maps to find computational thinking features in a game building workshop.

Alexandra A. de SouzaThiago S. BarcelosRoberto MuñozIsmar Frango SilveiraNizam OmarL. A. Silva
Published in: CLEI (2017)
Keyphrases
  • self organizing maps
  • neural network
  • feature vectors
  • competitive learning
  • neural gas
  • input data
  • feature space
  • software engineering
  • text mining
  • unsupervised learning
  • learning scenarios
  • serious games