FML-based prediction agent and its application to game of Go.
Chang-Shing LeeChia-Hsiu KaoMei-Hui WangSheng-Chi YangYusuke NojimaRyosuke SagaNan ShuoNaoyuki KubotaPublished in: IFSA-SCIS (2017)
Keyphrases
- real time strategy games
- prediction accuracy
- multi agent systems
- intelligent agents
- video games
- multi agent
- computer games
- general game playing
- game theory
- rational agents
- multiple agents
- game playing
- multiagent systems
- opponent modeling
- game theoretic
- minority game
- trading agent competition
- prediction algorithm
- agent technology
- agent architecture
- game play
- dynamic environments
- autonomous agents
- decision making
- educational games
- pedagogical agents
- nash equilibrium
- prediction model
- imperfect information
- cooperative
- card game
- role playing
- mobile agents
- perfect information
- decision problems
- agent systems
- agent model