Login / Signup
Affective gaming using adaptive speed controlled by biofeedback.
Yann Frachi
Guillaume Chanel
Mathieu Barthet
Published in:
ICMI Companion (2023)
Keyphrases
</>
high speed
multimedia
human computer interaction
educational games
real time
data sets
real world
machine learning
learning algorithm
computer vision
multiscale
control system
adaptive learning
processing speed