A Real-Time View-Dependent Shape Optimization for High Quality Free-Viewpoint Rendering of 3D Video.
Shohei NobuharaWei NingTakashi MatsuyamaPublished in: 3DV (2014)
Keyphrases
- view dependent
- free viewpoint
- d mesh
- depth map
- high quality
- real time
- d scene
- multi view
- image based rendering
- multiple views
- hierarchical representation
- multiresolution
- texture mapping
- photorealistic
- d objects
- shape descriptors
- virtual view
- three dimensional
- depth information
- computer graphics
- scene geometry
- vision system
- view synthesis
- stereo matching
- geometric information
- depth images
- image space
- shape analysis
- real scenes
- virtual reality
- super resolution
- range images
- semi supervised
- high resolution
- optical flow
- object recognition