Designing Kinect games to train motor skills for mixed ability players.
Koen de GreefErik D. Van der SpekTilde BekkerPublished in: GFHEU (2013)
Keyphrases
- intelligent systems
- motor skills
- game theory
- game play
- online game
- boolean games
- pure nash equilibria
- games played
- repeated games
- board game
- game players
- game theoretic
- mixed strategy
- game design
- solution concepts
- nash equilibrium
- imperfect information
- coalitional games
- game playing
- computer games
- playing games
- game mechanics
- low level
- video games
- two player games
- multi player