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Haptic Rendering of Volume Data with Collision Determination Guarantee Using Ray Casting and Implicit Surface Representation.
Roman Vlasov
Karl-Ingo Friese
Franz-Erich Wolter
Published in:
CW (2012)
Keyphrases
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ray casting
volume data
volume rendering
direct volume rendering
graphics hardware
virtual environment
motion capture
surface reconstruction
implicit surfaces
surface model
virtual reality
medical images
gpu implementation