Solving Multi-stage Games with Hierarchical Learning Automata That Bootstrap.
Maarten PeetersKatja VerbeeckAnn NowéPublished in: Adaptive Agents and Multi-Agents Systems (2007)
Keyphrases
- multistage
- learning automata
- learning automaton
- pursuit algorithm
- stochastic games
- single stage
- reinforcement learning
- dynamic programming
- lot sizing
- stochastic optimization
- stochastic programming
- production system
- attack detection
- optimal policy
- cross validation
- video games
- genetic algorithm
- lot streaming
- nash equilibria
- game theory
- production line
- game playing
- cost function
- objective function