Facial expression modeling using component AAM models - Gaming applications.
Ioana BacivarovPeter M. CorcoranPublished in: ICE-GIC (2009)
Keyphrases
- facial expressions
- facial expression recognition
- human faces
- face model
- facial images
- facial features
- recognizing facial expressions
- face recognition
- face images
- active appearance models
- expression recognition
- person independent
- human computer interaction
- probabilistic model
- expression classification
- model fitting
- detection method
- hidden markov models
- recognition of facial expressions
- user interface