Crowdsourcing for Mobile Edge Caching: A Game-Theoretic Analysis.
Changkun JiangLin GaoJingjing LuoShimin GongPublished in: ICC (2019)
Keyphrases
- theoretic analysis
- human computation
- mobile games
- mobile environments
- cache invalidation
- mobile devices
- game theory
- computer games
- mobile clients
- video games
- mobile phone
- edge detection
- game playing
- mobile networks
- mobile applications
- context aware
- serious games
- game play
- cache replacement
- game design
- nash equilibrium
- virtual world
- data access
- mobile learning
- handheld devices
- information retrieval systems
- semantic caching
- partial match queries
- dynamic content
- learning games
- mobile communication
- game based learning
- game theoretic
- mobile users
- mobile computing
- educational games