Modeling Behaviors of Interactive Objects for Real-Time Virtual Environments.
Marcelo KallmannDaniel ThalmannPublished in: J. Vis. Lang. Comput. (2002)
Keyphrases
- virtual environment
- virtual reality
- real time
- computer graphics
- synthetic characters
- virtual world
- physical environment
- virtual characters
- virtual objects
- haptic feedback
- real environment
- physical space
- role play
- virtual space
- multi user
- collision detection
- virtual humans
- interaction model
- natural interaction
- virtual learning environments
- control system
- virtual training
- virtual agents
- force feedback
- mixed reality
- serious games
- moving objects
- image processing